| add(ContinuousVector v) | simulator.geometry.ContinuousVector | |
| add(double x, double y, double z) | simulator.geometry.ContinuousVector | |
| alea(boolean is3D) | simulator.geometry.ContinuousVector | |
| clone() | simulator.geometry.ContinuousVector | |
| ContinuousVector() | simulator.geometry.ContinuousVector | |
| ContinuousVector(ContinuousVector aCC) | simulator.geometry.ContinuousVector | |
| ContinuousVector(Element xmlRoot) | simulator.geometry.ContinuousVector | |
| ContinuousVector(DiscreteVector dC, double res) | simulator.geometry.ContinuousVector | |
| ContinuousVector(double x, double y, double z) | simulator.geometry.ContinuousVector | |
| cosAngle(ContinuousVector cc) | simulator.geometry.ContinuousVector | |
| distance(ContinuousVector cc) | simulator.geometry.ContinuousVector | |
| equals(double x, double y, double z) | simulator.geometry.ContinuousVector | |
| isValid() | simulator.geometry.ContinuousVector | |
| isZero() | simulator.geometry.ContinuousVector | |
| norm() | simulator.geometry.ContinuousVector | |
| normalizeVector() | simulator.geometry.ContinuousVector | |
| normalizeVector(double newLength) | simulator.geometry.ContinuousVector | |
| prodScalar(ContinuousVector cc) | simulator.geometry.ContinuousVector | |
| reset() | simulator.geometry.ContinuousVector | |
| sendDiff(ContinuousVector a, ContinuousVector b) | simulator.geometry.ContinuousVector | |
| sendSum(ContinuousVector a, ContinuousVector b) | simulator.geometry.ContinuousVector | |
| set(ContinuousVector cc) | simulator.geometry.ContinuousVector | |
| set(double x, double y, double z) | simulator.geometry.ContinuousVector | |
| subtract(ContinuousVector v) | simulator.geometry.ContinuousVector | |
| times(double multiplier) | simulator.geometry.ContinuousVector | |
| toString() | simulator.geometry.ContinuousVector | |
| turnAround() | simulator.geometry.ContinuousVector | |
| x | simulator.geometry.ContinuousVector | |
| y | simulator.geometry.ContinuousVector | |
| z | simulator.geometry.ContinuousVector | |