Creates the 'camera' settings required to produce POV-Ray output. More...
Public Member Functions | |
| Camera () | |
| Constructor used to initialise each of the location, up, right, and look at vector properties. More... | |
| void | setLocation (double x, double y, double z) |
| Set the location of the camera to the specified X,Y, and Z coordinates. More... | |
| void | setUp (double x, double y, double z) |
| Set the upward view of the camera to the specified X,Y, and Z coordinates. More... | |
| void | setRight (double x, double y, double z) |
| Set the right view of the camera to the specified X,Y, and Z coordinates. More... | |
| void | setLook_at (double x, double y, double z) |
| Set the focus of the camera to the specified X,Y, and Z coordinates. More... | |
| void | setAngle (double f) |
| Set the angle of view of the camera. More... | |
| String | toString () |
| Represents the information about the camera as a string. More... | |
Creates the 'camera' settings required to produce POV-Ray output.
Creates the 'camera' settings required to produce POV-Ray output
| povray.Camera.Camera | ( | ) |
Constructor used to initialise each of the location, up, right, and look at vector properties.
Constructor used to initialise each of the location, up, right, and look at vector properties
| void povray.Camera.setAngle | ( | double | f | ) |
Set the angle of view of the camera.
Set the angle of view of the camera
| f | Double value angle of the camera view |
| void povray.Camera.setLocation | ( | double | x, |
| double | y, | ||
| double | z | ||
| ) |
Set the location of the camera to the specified X,Y, and Z coordinates.
Set the location of the camera to the specified X,Y, and Z coordinates
| x | Double value X coordinate |
| y | Double value Y coordinate |
| z | Double value Z coordinate |
| void povray.Camera.setLook_at | ( | double | x, |
| double | y, | ||
| double | z | ||
| ) |
Set the focus of the camera to the specified X,Y, and Z coordinates.
Set the focus of the camera to the specified X,Y, and Z coordinates
| x | Double value X coordinate |
| y | Double value Y coordinate |
| z | Double value Z coordinate |
| void povray.Camera.setRight | ( | double | x, |
| double | y, | ||
| double | z | ||
| ) |
Set the right view of the camera to the specified X,Y, and Z coordinates.
Set the right view of the camera to the specified X,Y, and Z coordinates
| x | Double value X coordinate |
| y | Double value Y coordinate |
| z | Double value Z coordinate |
| void povray.Camera.setUp | ( | double | x, |
| double | y, | ||
| double | z | ||
| ) |
Set the upward view of the camera to the specified X,Y, and Z coordinates.
Set the upward view of the camera to the specified X,Y, and Z coordinates
| x | Double value X coordinate |
| y | Double value Y coordinate |
| z | Double value Z coordinate |
| String povray.Camera.toString | ( | ) |
Represents the information about the camera as a string.
Represents the information about the camera as a string
1.8.3.1