Creates the 'camera' settings required to produce POV-Ray output. More...
Public Member Functions | |
Camera () | |
Constructor used to initialise each of the location, up, right, and look at vector properties. More... | |
void | setLocation (double x, double y, double z) |
Set the location of the camera to the specified X,Y, and Z coordinates. More... | |
void | setUp (double x, double y, double z) |
Set the upward view of the camera to the specified X,Y, and Z coordinates. More... | |
void | setRight (double x, double y, double z) |
Set the right view of the camera to the specified X,Y, and Z coordinates. More... | |
void | setLook_at (double x, double y, double z) |
Set the focus of the camera to the specified X,Y, and Z coordinates. More... | |
void | setAngle (double f) |
Set the angle of view of the camera. More... | |
String | toString () |
Represents the information about the camera as a string. More... | |
Creates the 'camera' settings required to produce POV-Ray output.
Creates the 'camera' settings required to produce POV-Ray output
povray.Camera.Camera | ( | ) |
Constructor used to initialise each of the location, up, right, and look at vector properties.
Constructor used to initialise each of the location, up, right, and look at vector properties
void povray.Camera.setAngle | ( | double | f | ) |
Set the angle of view of the camera.
Set the angle of view of the camera
f | Double value angle of the camera view |
void povray.Camera.setLocation | ( | double | x, |
double | y, | ||
double | z | ||
) |
Set the location of the camera to the specified X,Y, and Z coordinates.
Set the location of the camera to the specified X,Y, and Z coordinates
x | Double value X coordinate |
y | Double value Y coordinate |
z | Double value Z coordinate |
void povray.Camera.setLook_at | ( | double | x, |
double | y, | ||
double | z | ||
) |
Set the focus of the camera to the specified X,Y, and Z coordinates.
Set the focus of the camera to the specified X,Y, and Z coordinates
x | Double value X coordinate |
y | Double value Y coordinate |
z | Double value Z coordinate |
void povray.Camera.setRight | ( | double | x, |
double | y, | ||
double | z | ||
) |
Set the right view of the camera to the specified X,Y, and Z coordinates.
Set the right view of the camera to the specified X,Y, and Z coordinates
x | Double value X coordinate |
y | Double value Y coordinate |
z | Double value Z coordinate |
void povray.Camera.setUp | ( | double | x, |
double | y, | ||
double | z | ||
) |
Set the upward view of the camera to the specified X,Y, and Z coordinates.
Set the upward view of the camera to the specified X,Y, and Z coordinates
x | Double value X coordinate |
y | Double value Y coordinate |
z | Double value Z coordinate |
String povray.Camera.toString | ( | ) |
Represents the information about the camera as a string.
Represents the information about the camera as a string